video game dynamics in reality like fun parts outsourced non troublesome
- so there's the phone for messages and outgoing calls
- immersive like hallucinations or fantasies the 5e artwork is awesome
- the map to explore different lands i guess driving places
- interactions with other characters socializing
- experience points and rewards leveling up getting wiser
- role playing game thinking of simulcra whichever legend to emulate
- new missions which quest to complete
- the housing and saves
another would be like watching a good movie studying those that break between the game and days um the line between the experience and reality like going through vintage westerns or new releases too in theatres however that works the gross sales and propaganda releases
another different one would be the phenomena from slots like the slot machines at the casino that stupor inducing high that rush that flow of dopamine and endorphins or the good feelings to the brain what does a slot machine actually do the thrill of being in a casino walking the mgm past shake shack or the food court
so killing time or boredom or a hobby to make progress with character building dungeon crawls journeys which accessible format like the gary gygax fans for a party with dungeons and dragons thinks of detailing things but also not dying in the game um improving
so where's the fun at thinking of which ever era to today so at my house paid my bills and that'll keep happening so then there's days passing with whichever activity the fun of getting lost in a game the consoles saves and upgrades or preparation meanwhile a aside there'd be group think and the leader the undergrad completion crowd and different libel um legible writing antagonized
muds the multiple user dungeons that crossed with social media
some links to some video games i had some experience with though there were some later issues difficulty with gameplay bugs getting stuck by the way the asia mil overseas sounded like that could have been fun for the games or shopping the e3 convention too
so later on the just having the equipment was a win it didn't actually get used later on in some ways keeping it in very good condition how much to use it and how much is just a novelty or then again gimmicks that work good experiences with the virtual reality
a childhood friend and colleague seeing his effect and his blur on the content https://www.linkedin.com/in/codywright thinking of a time like seeing him at the street there was some skating um other times him getting me some subway i guess that's the past though and then where to get the games from gamestop walmart um
another good time was seeing someone who put some time into sims at their mom's house lots of those good times seeing someone elses time put into a game like when i saw fallout 3 from the couch many of those a neighbor playing diablo another neighbor playing counter strike
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